| Publisher | Microsoft | ||
|---|---|---|---|
| Format | Webcast | Date added | 01 Jan 2009 |
| Topics | Programming Languages, Application Development, Training | ||
| Downloads | 0 | ||
Silverlight objects are the building blocks of a Silverlight-based application. These objects are then manipulated by the use of events. This webcast identifies some of the important objects in Silverlight, such as the Canvas, Downloader, and InkPresenter objects. It explains how these objects can be manipulated by using appropriate input or non-input events. It also demonstrates how to script events.
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