| Publisher | Institute of Electrical and Electronics Engineers | ||
|---|---|---|---|
| Format | 848.2KB PDF | Date added | 01 Dec 2005 |
| Topics | Streaming Media, Multimedia | ||
| Downloads | 41 | ||
With the falling price of memory, an increasing number of multimedia servers and proxies are now equipped with a large memory space. Caching media objects in the memory of a proxy helps to reduce the network traffic, the disk I/O bandwidth requirement, and the data delivery latency. The running buffer approach and its alternatives are representative techniques to caching streaming data in the memory. There are two limits in the existing techniques. First, although multiple running buffers for the same media object co-exist in a given processing period, data sharing among multiple buffers is not considered. Second, user access patterns are not insightfully considered in the buffer management.
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