Computer game developers are constantly challenged to create feature-rich, fast games within shorter product release cycles. To help simplify game programming, Microsoft Corporation created the Microsoft DirectX application programming interface for building applications rich in graphics, video, and audio. DirectX applications are typically written in the C/C++ programming language because of their complexity and need for high performance. But a Microsoft engineer saw an opportunity to put DirectX into the hands of programmers of all skill levels - without loss of speed. By using the Microsoft Visual C++ .NET 2003 development system and the Microsoft .NET Framework, developers "Wrapped" DirectX for use with a variety of programming languages. Now, more developers can create stunning, fast, multimedia programs while benefiting from improved productivity and reduced time-to-market.
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