This paper presents a new MAC protocol called RMAC that supports reliable multicast for wireless ad hoc networks. By utilizing the busy tone mechanism to realize multicast reliability, RMAC has the following three novelties it uses a variable-length control frame to stipulate an order for the receivers to respond, such that the problem of feedback collision is solved; it extends the traditional usage of busy tone for preventing data frame collisions into the multicast scenario; and it introduces a new usage of busy tone for acknowledging data frames. This paper also generalizes RMAC into a comprehensive MAC protocol that provides both reliable and unreliable services for all the three modes of communications: unicast, multicast, and broadcast.
Related white papers
MPLS Multicast Traffic Engineering
This paper defines first the multicast traffic engineering and studies after its particularity comparing to unicast traffic engineering. This paper studies merging multicast and MPLS. The paper presents a taxonomy...
Multicast, Filter & Store: Proposal for an Information Distribution Architecture
We propose an architecture and a collection of technologies to improve the timeliness and focus of information distribution, while improving the users’ experience, and reducing the resource consumption. The vast...
Building Efficient Multicast Architectures for the Broadband Network
As Internet content continues to grow in richness and sophistication, service providers have to find new ways to: Rapidly move their services to the network's edge to meet the demands...
MS Windows 2000 TCP/IP Implementation Details
This white paper describes the Microsoft® Windows® 2000 operating system TCP/IP implementation details, and is a supplement to the Microsoft Windows 2000 TCP/IP manuals. The Microsoft TCP/IP protocol suite is...
Video/Audio and Data Conferencing over IP Multicast Network
Multimedia conferencing is a technology that allows live audio/video and data content to captured at users' desktops and shared with multiple conference participants over IP networks or high bandwidth circuit-switched...
Call Admission and Resource Reservation for Multicast Sessions
Many multicast applications, including audio and video, require quality of service (QoS) guarantees from the network. Hence, multicast admission control and resource reservation procedures will be needed. In this paper we...
End-to-End Transmission Control Mechanisms for Multiparty Interactive Applications on the Internet
This paper reports on the design and the evaluation of transmission control mechanisms specifically designed for multiplayer, distributed (serverless), interactive Internet applications.

