| Publisher | Jupitermedia | ||
|---|---|---|---|
| Format | HTML | Date added | 11 Apr 2007 |
| Topics | Graphics Applications, Software Engineering, Application Development | ||
| Downloads | 15 | ||
Perhaps the image is one in a resource file, or maybe it's one downloaded from the Web. Regardless, it's on the handset, and one wants to scale it to best fit a specific handset's screen. As it turns out, Qualcomm Brew offers two means to do this, one a quick shortcut available in Brew 3.x, and a more robust interface, capable not just of scaling but rotating and shearing bitmaps that has been around since Brew 2.0. This paper will show both methods, as well as explain when a developer might want to choose one over the other.
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