| Publisher | Intel | ||
|---|---|---|---|
| Format | Date added | 25 Apr 2007 | |
| Topics | Artificial Intelligence, Laptops, Mobile - Wireless Communications | ||
| Downloads | 94 | ||
GE Consumer Home Services (GECHS) organization within General Electric Consumer and Industrial's (GECI's) repairs appliances in residences, apartment complex, hotels, motels, and retails stores across the United States. GECHS wanted to streamline the delivery of cost-effective, nationwide field service, increasing productivity while improving customer satisfaction The ServiceMobility solution from ServicePower provides an integrated solution for efficiently managing and communicating with field service operatives to boost the efficiency and flexibility of field service.
Related white papers
Autonomous Mental Development: A New Interdisciplinary Transactions for Natural and Artificial Intelligence
Although some baby animals can get up and walk within hours after birth, what a human child learns during the first two years of life easily exceeds what those animals...
Creating and Using Oracle VM Templates: The Fastest Way to Deploy Any Enterprise Software
The intended audience for this paper is end-users of Oracle VM as well as third party ISVs (Independent Software Vendors), system-integrators, and value-added resellers interested in creating and using Oracle...
Detecting a Denial of Service Using Artificial Intelligent Tools, Genetic Algorithm
This paper describes novel work in using Genetic Algorithm for detecting misuse of programs. A brief overview of Intrusion Detection System, genetic algorithm and related detection techniques is presented. Developing...
Rule-Based Anomaly Detection on IP Flows
Rule-based packet classification is a powerful method for identifying traffic anomalies, with network security as a key application area. While popular systems like Snort are used in many network locations,...
MSDN Webcast: Game Programming in DarkGDK and C++ (Part 6 of 6): Finalizing Levels, Testing, and Polish (Level 100)
The attendee of this webcast will learn how to set the difficulty curve of the game and make levels. The presenter also discusses testing the game, making final adjustments to...
MSDN Webcast: Game Programming in DarkGDK and C++ (Part 5 of 6): Explosions, Effects, and Information Displays (Level 100)
The presenter of this webcast covers the explosion effects in the game and examines how sounds are triggered by the various game elements. The presenter also explores how to display...
MSDN Webcast: Introducing Xbox Community Games (Part 1 of 2) (Level 200)
The attendee of this webcast will learn about Xbox LIVE Community Games and how to join up with the XNA Creators Club to create and sell one's own video game...



