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Graphics-to-Video Encoding for 3G Mobile Game Viewer Multicast Using Depth Values

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21 out of 50 users found this white paper useful


Publisher Hewlett Packard
Publisher Registration Direct Access
Topics Multicasting, Mobile - Wireless Communications Date added 18 Jun 2004
Downloads 31 Format 265.6KB PDF

Towards the goal of streaming mobile network game sequences in standard compliant video to thousands of game observers, a specialized video encoder called grencoder that takes 3D game graphics as input is discussed. In particular, this paper presents a framework that increases the visual quality of regions of interest (ROI) of the video by performing intelligent mode selection during h.263+ video encoding. The regions of interest are identified by extracting the depth values of pixels in the frame buffer made available when 3D objects are projected to a 2D surface during rasterization.

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