A thin client, by definition, have minimal software requirements necessary to function as a user interface front-end for a Web enabled application and raises the issue of client vs. server data visualization rendering. Real-time visual data manipulation doesn't translate well into a "thin" client. While the VRML file format allows distribution of visualization scenes to the Web, the user has no access to the actual underlying data source. The "mapping" of numeric data into geometry format (VRML) takes place at the server side.
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