| Publisher | AMD (Advanced Micro Devices, Inc.) | ||
|---|---|---|---|
| Format | 42.2KB PDF, requires Acrobat Rdr 5 | Date added | 01 Sep 2002 |
| Topics | Graphics Components, Microprocessors | ||
| Downloads | 64 | ||
This white paper talks about Transform and Lighting (T&L) in graphics hardware and then describes integrated graphics with Hardware-Based T&L. Hardware-based T&L has become an industry-standard feature in the modern 3D computer graphics world. Since its introduction to the consumer market in 1999, wide acceptance of this standard has followed in both the hardware and software communities. In their partnership, AMD and NVIDIA have partnered to deliver a complete integrated graphics solution based on the AMD Athlon XP processor with NVIDIA nForce core logic. Featuring hardware-based T&L along with exceptional floating-point capability in the processor, this solution delivers on the expectation of its ability to run 3D software applications created for today and tomorrow.
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