In the traditional sense, home entertainment networks have allowed consumers to route audio or video throughout the house to different receivers (primarily TVs and stereo receivers/speakers). In the past, such networks have typically required advanced entertainment controllers and the work of an installing dealer. The requirements for home entertainment networking have shifted, however, with the introduction of new technologies and players. Using the storage capabilities on the home computer, consumers will be able to stream audio and video clips to other parts of the home and enjoy content away from often-inadequate computer speakers and small monitors.
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